WishBridge turns your Steam wishlists into emails — so you control launch day, not Valve's algorithm. SMS + email blast at the moment your game goes live. Built by 2 indie devs who shipped 3 games at sub-12% conversion before building this.
// HERO PROOF
"Launched with 47k wishlists + 28k captured emails. Hit Steam top-100 day 1. WishBridge paid for 5 years in week 1."
— Marco D., solo dev, Helsinki
1,672 indie devs on the early-access list →
Tuesday morning. Your SMS blast hits 28k inboxes the second your store page flips to "Buy Now." Phones ping across 47 countries.
Discord erupts. The launch-discount code drops in your email. Players forward it. Steam's "Trending" tab notices. You're climbing.
Steam top-100 by hour 2. You're not refreshing SteamDB — you're playing your own game with a glass of something cold.
WishBridge tracks your wishlist counter in real time, plus regional breakdowns Valve hides in CSV exports.
One snippet drops onto your Steam game page, your website, your Discord. Same widget, three surfaces.
Free demo build OR a discount-on-launch code, in exchange for email + region. They opt in eagerly — you own the channel.
At YOUR specified UTC time. Regional scheduling so Tokyo doesn't get woken up at 3am. Pre-staged, pre-tested, pre-built.
Review-prompt sequence kicks in at day 3, 7, 14. Active-community webhook pings Discord. Reviews compound. Algorithm notices.
Built by 2 indie devs who together shipped 3 games at sub-12% wishlist conversion before building this. Now consistently 35–40%.
No questions. All captured emails export to CSV — they're yours, you keep them.
Doesn't 3x your launch-day wishlist conversion vs. your last game? We audit your next 1,000 wishlisters for free + custom-tune the widget copy. You keep the conversion.
Each new studio gets a 45-min onboarding where we A/B-test 3 widget headlines against your Steam page visitors. After 250, founding rate closes; future studios pay $79/mo.
Yes — read-only API access only; the email-capture widget is hosted on your domain, never inside Steam. Fully compliant with Steamworks API ToS.
Built-in. Regional logic switches consent UI per visitor IP. EU gets explicit double opt-in, US gets single opt-in, everything is logged.
Yes. Plus Epic Games Store and GOG. Anywhere you have a page that accepts a script tag, WishBridge runs.
Any time. Click cancel in dashboard. CSV export of every captured email is one click away — they're yours forever.